I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend. (J.R.R.Tolkien, The Two Towers)

When I carry a gun, I don't do so because I am looking for a fight, but because I'm looking to be left alone. The gun at my side means that I cannot be forced, only persuaded. I don't carry it because I'm afraid, but because it enables me to be unafraid. It doesn't limit the actions of those who would interact with me through reason, only the actions of those who would do so by force.

Marko Kloos "Why the Gun is Civilization"

Tuesday, August 30, 2005

How To Survive A Gunfight

Adapted from USMC & USN RULES OF GUNFIGHTING

  1. Bring a gun. Preferably bring at least two guns. Bring all of your friends who have guns.
  2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
  3. Only hits count. The only thing worse than a miss is a slow miss.
  4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.
  5. Move away from your attacker. Distance is your friend. Lateral and diagonal movement are preferred.
  6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.
  7. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived.
  8. If you are not shooting, you should be communicating, reloading, and running.
  9. Accuracy is relative: most combat shooting stances will be more dependent on "pucker factor" than the inherent accuracy of the gun.
  10. Use a gun that works EVERY TIME. "All skill is in vain when an Angel pisses in the flintlock of your musket."
  11. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.
  12. Always cheat; always win. The only unfair fight is the one you lose.
  13. Have a plan.
  14. Have a back-up plan, because the first one won't work.
  15. Use cover and concealment as much as possible. The visible target should be in FRONT of your gun.
  16. Flank your adversary when possible. Protect yours.
  17. Don't EVER drop your guard.
  18. Always tactical load and threat scan 360 degrees.
  19. Watch their hands. Hands kill. (In God we Trust, everyone else keep your hands where I can see them).
  20. Decide to be aggressive ENOUGH, quickly ENOUGH.
  21. The faster you finish the fight the less shot you will get.
  22. Be polite, be professional, be courteous to everyone, friendly to none.
  23. Your number one option for personal security is a lifelong commitment to avoidance, deterrence, and de-escalation.
  24. Do not attend a gunfight with a handgun, the caliber of which does not start with a "4".

Labels:

3 Comments:

At 4:49 PM, Blogger Eleutheros said...

Concerning rule 10:

Ironic that the picture accompanying the rules is one of those jamb-o-matic pieces. If God had wanted us to use semi-autos, He wouldn't have created speed-loaders.

Concerning rule 24:

I'm no lightweight and can handle the worst hand-artillery made, but I'd reach for the .357 any time. I can squeeze off six rounds and reload while Dirty Harry is still gaining his balance from the recoil of the first round and trying to get his ear drums out of his esophagus.

 
At 5:42 PM, Blogger H. Stallard said...

I'm still partial to the S&W model 13 and the stainless version model 65 in .357 mag. I carried each for a time back in the late 70's while working security.

http://www.kitsune.addr.com/Firearms/Revolvers/SW_Model_13.htm

My back-up and off duty carry is a S&W model 637 .38+P.

http://www.gunshopfinder.com/smithandwesson/smithandwessonmodel637.asp

I've shot most of the popular revolvers and semi's and the 1911 A1 feels the best and gives me the highest and most consistant scores on the range.

There ain't no such thing as a gun that works EVERY time but a wheel gun probably does better than a semi.

 
At 2:37 AM, Anonymous saoslund said...

Rule #12. Yep, there are no rules in a gun fight. Fight dirty, Fight hard.

 

Post a Comment

<< Home

Subscribe in a reader <